Historical Conquest: The Journey Through Time is an epic card game where players can create personalized societies with key players from history and battle them one against another; anyone, anywhere, anytime.
Each card is complete with: fantastic illustrations of people, places, events in history; abilities in the game according to the abilities they had in real life; and a full summary of their actual history.
Eric the Red can help the Mongul Army conquer Argentina during the Black Plague. Albert Einstein can live peacefully in Japan under the leadership of Abraham Lincoln during World War I. The possibilities are endless, as is the fun!
In order to review this product I was sent 2 “Starter Packs” in exchange for my honest review. My opinions stated here are my own, and have not been influenced in any way.
The folks over at Historical Conquest are in the process of raising funds to mass produce a 2nd edition of this game. They are looking to reviewers like myself to offer feedback on possible improvements for the 2nd edition. My pros/cons in this review (see my full review over at Hip Homeschool Moms) are based solely on the 1st edition and not on possible improvements or revisions for the 2nd edition.
Here are a few things I think would be worthwhile improvements for the 2nd edition:
* I would say a “Starter Pack” should include enough cards for at least 2 players, as well as a nice board.
* Less content and more substance in the directions of the game (allowing for less printed word and thus larger font). Making the directions more complete, and creating a more clear and obvious flow for the game.
* Possibly including “Junior” directions. We have many educational games that utilize the same game pieces but offer easy and harder methods of play.
Head over to Hip Homeschool Moms to read how the developers of Historical Conquest have addressed these concerns with their 2nd Edition, and to enter a giveaway to win a Starter Pack! The Giveaway ends on Friday 3/29/2013